Sunday, July 30, 2023

Locke & Key Vol. 3: Crown of Shadows

 Title: Locke & Key Vol. 3: Crown of Shadows



ISBN: 9781600106958

Price: $24.99

Publisher/Year: IDW Publishing, 2010

Artist:  Gabriel Rodríguez

Writer: Joe Hill

Collects: Locke & Key: Crown of Shadows #1-6


Rating: 4.5/5


I continue to find myself becoming completely immersed in this re-read of “Locke & Key”, Joe Hill’s fantastic dark fantasy horror series. I think that it had been long enough since I read it that I had forgotten some things that have been nice surprises, which is good. But even the things that I have stark memory of are still hitting me where it hurts. I didn’t remember that it’s a slow build up of actual plot progression in favor of character development, and that is made pretty clear in “Crown of Shadows”.


Dodge is making some moves in this book when it comes to trying to get the keys, though it wasn’t as much as I thought it would be. His first big plot point is dealing with the angry ghost of Sam, who is still trapped in Key House and is PRETTY pissed that Dodge manipulated him. The other is his continued quest for the keys. We are about halfway through the series at the end of this, and while Dodge does have some moments of significance here (outside of Sam’s ire), Hill is still taking his time. The biggest development is a Shadow attack on Tyler, Kinsey, and Bode, in which Dodge uses literal shadow creatures to try and find the keys and take out anything, i.e. the Locke Kids, that stand in the way of that. It’s the first significant battle between Dodge and the kids, with Tyler at the helm for the most part, and I was once again enthralled with the directions Hill took this, even though I’d read it before. It’s a BIG battle, but we still don’t really know what Dodge’s end plan is, and why he wants all these keys. Again, I know that we get there, and I know that Hill is biding his time, but it just surprised me that we still haven’t gotten clarification on that, NOR have we found out much more about where Rendell fits into all of this outside of a couple sinister clues. It’s a slow burn. Hill is good at that, but I just wanted a little more clarity right now as I think it’s going to get a bit hectic, if I remember correctly.


But it’s the subplots involving Nina and Kinsey that really stuck chords with me as I re-read “Crown of Shadows”. When I initially read it, I don’t think that Nina’s plight caught my attention as much as it should have, as when I read it this time I was just shattered for her and where she is. She’s still drowning in the trauma that she has endured due to the brutal murder of her husband, as well as the violent rape committed against her during the home invasion, and now that Duncan is off dealing with Brian’s injury she is adrift with her three children, and her dependence on alcohol is far more obvious to them now. Her agony is compounded by the horrible guilt she feels as a mother who can’t give her children the love and support and protection that they need, and that sends her into an even deeper spiral, which leads to more drinking, and it just keeps cycling. Hill always covers this with empathy and care, and it never felt exploitative to me. He just knows how to tell it the right way. But then we get an interesting development involving her daughter Kinsey. When we left Kinsey in the last volume, she had used the Head Key to remove her sense of fear. We now see that playing out in two ways in “Crown of Shadows”. The first is the obvious way: she isn’t fearful of risky or dangerous situations anymore. In this volume Kinsey finds herself in a couple of dangerous situations. The first is the aforementioned shadow attack at the house, in which she is cool as a cucumber and completely unphased, while the second is when she and her new friends get trapped in a cave with rising water. While the other teens are understandably freaking out, Kinsey is casually trying to figure out a solution. She’s also a bit more adventuresome in her interactions with others, no longer insecure about being around other people. But the less obvious path Hill takes her upon has everything to do with Nina and Nina’s emotional spiral: Kinsey has absolutely no problem telling her mother what a fuck up she thinks she is, completely comfortable to unload on her whenever Nina has a bad moment. Hill ties the idea of empathy to fear, at least it seems that way to me, and that is SUCH a fascinating theme to lay out with these two women, with one who is consumed by it and one who has excised it, and how bad both scenarios are.


“Locke and Key (Vol. 3): Crown of Thorns” may have given Dodge just a little more ground in his quest to get the keys, but the lack of key movement gave the Lockes, especially the women, more time to shine. Things have to be looking up for the Lockes soon, right? I mean, I think I remember the answer to that question, but we’ll see when I go on to “Keys to the Kingdom”!


We get some slow plot progression and some dark but well done character development, and “Locke & Key: Crown of Shadows” continues the moving tale of the Locke Family, and those who are after them.

Sunday, July 23, 2023

Locke & Key Vol. 2: Head Games

 Title: Locke & Key Vol. 2: Head Games



ISBN: 9781600104831

Price: $24.99

Publisher/Year: IDW Publishing, 2009

Artist:  Gabriel Rodríguez

Writer: Joe Hill

Collects: Locke & Key: Head Games #1-6


Rating: 4.5/5


I am definitely enjoying going back and reading “Locke and Key” if only because of how it still manages to surprise me on my second read through. I’m curious to try and give the Netflix series a chance again, as I watched the first few episodes and then kinda lost interest. But reading “Head Games” has reminded me that Joe Hill was laying groundwork for so many things early on, and while it’s a slow process, you can see that it’s all going to fall into place as time goes on. “Head Games” takes its time. But it is definitely laying a lot of foundation, while still hitting emotional beats.


There is still a fair amount of groundwork to be laid out in this series, and “Head Games” continues to slowly peel back the origins of the demon Dodge, who has taken on the form of a teenage boy named Zack, and gone to the high school gym teacher, Ellie Whedon to be used as cover. Because this form is the exact replica of Rendell Locke’s high school friend Luke Caravaggio, who was Ellie’s boyfriend at the time. We don’t know as of now what happened to Luke, nor do we know when we start what hold Dodge has on Ellie, and Hill carefully and methodically starts to reveal various elements of Ellie, Rendell, and their connections to Dodge and the keys. Ellie’s story is particularly sad, as she is wracked with guilt over the unknown thing that happened in high school, and is trying to care for her special needs son Rufus. Dodge/Zack knows just how to manipulate and terrify her, and it reinforces the insidiousness of Dodge, as well as some dark secrets that Rendell and his friends may have been hiding.


We also get to see Dodge/Zack start to realize that staying incognito may not be so easy. After all, Duncan Locke, Rendell’s brother and the uncle to Tyler, Kinsey, and Bode, was a little kid during the time that Rendell et all were headed on an unknown dark path to Dodge and the keys, and seeing this new teenager hanging out his nephew and niece could be tricky for the demon should he put two and two together. This also opens up the door to see a little bit more about Duncan’s life now, having to step in as a parent to his nephews and niece given that his sister in law is incredibly traumatized and unable to care for them too well at the moment. We also see his romantic life at the front of a subplot, as he and his boyfriend Brian find themselves targets of homophobic violence. It’s not super great that this is the big storyline for Duncan, but I will say that it does flow into a bigger picture storyline with Dodge and the keys, so that’s something anyway.


But in terms of straight up fantasy world building, “Head Games” starts to dig into the depths of another one of the keys that the Locke siblings have discovered. The focus this time is on the Head Key, in which a person can insert the key into their head, and open up their consciousness and imagination to add things, or remove them. Bode stuns his siblings with this trick, and while Tyler is interested in what you can add (after all, inserting a book makes it so you know all the contents within that book), Kinsey, still deeply feeling the trauma of her Dad’s murder and the family attack, is more concerned about what you can remove. And decides to remove her ability to fear, and her ability to cry. Going through the first time I didn’t think too much of it, as there was still so much going on that I was trying to wrap my head around, but now that I’m going through again with a lot more knowledge, I could appreciate just how utterly heartbreaking Kinsey’s arc is. While Bode was probably too young to understand everything that happened as of now, and while Tyler has been pushing it down, Kinsey’s deep pain has made it so she just doesn’t want to deal with any of it anymore, and decides to remove crucial parts of herself to do so. It’s such a fascinating place to take this Head Key storyline, and I think it’s so well done.


And the illustrations are still excellent. Gabriel Rodríguez really gets to let loose in this volume, since the Head Key is so abstract and outside the box.


Still a lot of groundwork being laid into the mythos, but “Locke & Key (Vol. 2): Head Games” is starting to slowly unravel all the secrets of Key House.

Friday, July 21, 2023

SAG-AFTRA Strike Update

 

As many of you know, SAG-AFTRA went on strike on July 14, 2023. If the strike is not resolved by the dates of Rose City Comic Con, September 22-24, our actor guests are still permitted to appear at RCCC as long as both we and they do not promote struck work or struck companies.

What does this mean for you, the fan?

You can still meet your favorite celebrities at Rose City Comic Con! However, there will be some restrictions in place.

1. Autographs: Guests who are members of SAG-AFTRA cannot provide anything to sign which depicts them as a character from their struck work, meaning only generic headshots will be provided at their autograph table. However, if you bring a photo or item from a struck property, it is okay for them to sign. Note, in solidarity, actors reserve the right to decline to sign any items from struck work.

2. Photo Ops: Guests who are members of SAG-AFTRA can take photos with fans.

3. Panels: Guests who are members of SAG-AFTRA can participate in panels and Q&As, however, they are not permitted to discuss struck projects. General topics are fine, such as questions about their process, why they wanted to be an actor, what they like/dislike about working in the industry, their private work or charities, etc. Any fans who ask about the actors' projects will have their question politely declined.

For more information about members of SAG-AFTRA appearing at conventions and fan expos, please visit www.sagaftrastrike.org/cons-appearances-faqs

Rose City Comics Con 2023 - I'll Be there!

 

SEPT. 22 -24, 2023

OREGON CONVENTION CENTER
777 NE Martin Luther King Jr Blvd
Portland, OR 97232

I've said it several times before, and I get to say it again this year. I will be covering Rose City Comic Con as a member of the press. So very excited!

Sunday, July 16, 2023

Locke & Key Vol. 1: Welcome to Lovecraft

Title: Locke & Key Vol. 1: Welcome to Lovecraft



ISBN: 978160002370

Price: $24.99

Publisher/Year: IDW Publishing, 2008

Artist:  Gabriel Rodríguez

Writer: Joe Hill

Collects: Locke & Key: Welcome to Lovecraft #1-6


Rating: 4.5/5


“Welcome to Lovecraft” introduces us to the Locke family, which has just experienced an unspeakable tragedy. The family patriarch Rendell was a principal of a high school, and two of his students broke into his home, raped his wife, murdered him, and attempted to hunt down his three children Tyler, Kinsey, and Bode. Now the surviving family members are moving back to Rendell’s childhood home out east, a humungous and strange mansion called Keyhouse where Rendell’s brother Duncan lives. What appears to be a couple of psychopathic teenagers run amok is, anything but, however, as the surviving assailant, Sam, is communicating with something otherworldly that is living in the well of Keyhouse from his prison cell across the country. This first volume does a lot of heavy lifting, from giving voice and perspective to all of the Locke kids (and how they are all faring after this tragedy), to slowly unfolding the demonic presence in the well, to staring to sprinkle in the magical systems and objects that Keyhouse has hidden within its walls. It is a LOT, but Hill manages to fit it all in without it feeling overwrought or hurried. Granted, the magical systems are barely touched upon as of yet, but I am a-okay with building up the family members and their dynamics first. Hill isn’t in a rush, and I think that the characterizations benefit.


The magical elements we do have remain shrouded in mystery. We know that there are keys, and we know that they can do different things, like make you be able to leave your body and travel in a ghostly manner, or change from male to female. But where they come from, and what the deal is with the demon in the well, who is communicating with both murderer Sam and youngest Locke, Bode. They keys are important, and we get a taste as to why. I loved how we slowly see how the demon in the well (unnamed as of yet) inserts itself into both Sam’s consciousness, and the role that it plays in Sam’s violence AND how it manipulates Bode because of his age and naivete. Again, we don’t know much about this demon yet. The creepiness is well established through other means.


But I had really forgotten how freakin’ dark this first volume is. From the attack on the Locke Family at the beginning to Sam’s cross country murder spree after he is set free by the well demon, I found this volume harder to read now than it was the first time I dove in. I will say that some of the worse stuff is left off page in terms of graphic content (specifically Nina Locke’s rape, and it is a relief that we didn’t have to see it), but Hill absolutely pulls out the horrors in the aftermath of it all. I don’t remember the rest of this series being this upsetting, but who knows, maybe I blocked it out? My point is that there are lots of content warnings here. None of this seems exploitative to me in how Hill writes it, but it’s still disturbing.


And finally, I had forgotten about how much I really like the art of Gabriel Rodríguez. It definitely has a ‘cartoon-y’ vibe, but he really knows how to capture pain, sadness, joy, and all things macabre in his designs.


Even though diving back into “Locke and Key” was a bit rough with “Welcome to Lovecraft”, I have a feeling that this is once again going to be a successful re-read. This is old school Joe Hill, and it was clear even then that he was a horror and dark fantasy force to be reckoned with.


A fantastical and incredibly grim start to a dark fantasy series I love, “Locke and Key (Vol.1): Welcome to Lovecraft” will suck you in from the get go.