Thursday, October 14, 2021

Rose City Comic Con 2021 - My Experiences

September 10-12, 2021
Oregon Convention Center
Portland, Oregon

After the total $#!+show that 2020 was, I was conflicted about going to RCCC this year... but I'm glad that I did!

While I am fully vaccinated for Covid-19, I haven't completely lost touch with the news about the variant along with the increasing numbers of new reported cases in the Portland area. On top of that, I had also learned of friends who were also vaccinated who then contracted Covid. I'm not one to play into hysteria easily, but with the information I was presented with, it gave me a little bit of anxiety. It doesn't help that this just exacerbated my normal social anxiety.

But, since I was given another opportunity to attend as a member of the press, I couldn't turn it down and felt that I should just swallow my anxiety and push through it.


Parking was not a problem but there was initially a long line to get through security/vaccination/negative Covid test verification line to get to the elevator and into the actual convention center. Thankfully, this line moved through fairly quickly and by the time I got inside, the event had already opened and there weren't any lines to stand in. I also noticed that there were a number of hand sanitizer stations strategically placed throughout the building. This helped to settle much of my initial anxiety.

As part of the vaccination verification/screening process, people were given a wristband to signify that they have been verified. This also helped to set my mind at ease.


Because of the timing of when the event was coupled with how late I was advised that I received my press pass, I didn't have much in the way of time to devote to the show. I knew that I had time on Friday, but my Saturday was unfortunately booked with other obligations and Sunday was the only other day I would be available to attend.

When I made it into the main hall, I could feel the difference between this and prior years. While there were fewer people, and there seemed to be attention to the layout of the tables/booths to be able to provide people additional space to move about and still maintain some sense of social distancing. And in the celebrity area, there was a lot of extra room. (I'm certain that was also due to the fact that the number of celebrity guests was quite reduced from prior years.)

As for me, the feel of the event was a lot better than I was afraid it might be. I did hear the same from a number of other people who attended. The organizers did a great job of ensuring peoples safety. As of this writing (a little more than a month from the actual event) I haven't heard of any Covid break-outs associated with the event.

With my schedule being limited, I wanted to get in as much as I could in my limited time on Friday, and work to making it back on Sunday to get the additional visits accomplished. With this in mind, I had a few items I was specifically looking for and started my hunt.

For my Funko Pop collection, I was looking to complete the Star Wars: Bad Batch with both Echo and Hunter being elusive to find. Fortunately, Matt's Cavalcade of Comics was where I found them both at a reasonable price.



As my loyal readers know, I also run a non-profit to help raise $$ for the American Cancer Society called Comic Book Covers 4 Cancer. While we have quite a number of blanks to offer the number of artists who help us out, I'm always on the look-out for special blanks that aren't readably available through or normal channels. In this case, I had to hit-up the Boom! Studios booth to pick-up some Rick & Morty blanks.


I also picked-up some gifts for my roommates in the form of some gamer themed coffee cups from Level1Gamers. I got the "Resting Lich Face" & "You Jelly? Gelatinous Cube" mugs for them. There are also a few other gifts that I picked-up, but they are for later so I don't want to spoil the surprise. 

After a few hours, I realized that I had already spent my entire budget for the day, and was starting to get hungry. While I had budgeted $500 for the entire event, I had placed the money in 2 different locations to try to curb my initial spending. I thought I had put $300 in my wallet and the remaining $200 was in my reserve location. When I noticed I only had $5 left in my wallet, I knew that I needed to go onto the quest for food and look forward to coming back on Sunday.

On my way out, I decided to stop into the arcade setup to play a few games before actually leaving. I miss being able to go to an arcade on a regular basis to play my favorite games. As luck would have it, one of my favorite arcade games was there; Tron. Unfortunately, the controls were not in the greatest of condition so my play was quick and poor.


I did manage to get some photos while I was there, which is very uncommon but welcome.

And as much as I wanted to come back on Sunday, life plotted against me and it was not meant to be.

Here are my hopes for next year:
  1. I hope that scheduling and announcing of guests will be more like years prior than this year. I know that this was put together at the last minute (all things considered) and getting everything planned ahead of the event must have been difficult at best. As it was, I don't think there were many of the comic related guests that I come to see (save for those artists that have donated to #CBC4C.) [I am truly sorry I didn't take more time to come visit you.]
  2. I hope that the announcement of whether or not I was going to receive a press pass or not. I received the notice that I wasn't going to be getting a promotional table rather quickly after the application process was closed.
  3. I hope that we are finally through all the Covid problems by next year. While all safety precautions were taken by the event, I didn't find it very comfortable wearing a mask the entire time I was there. (I guess that means I'll never cosplay with a mask.)
  4. I hope to have a better handle on my time so I can make sure to not only make the purchases that I want to, but also visit the artists I want to converse with.
I hope to see you again next year. Fingers crossed for 2022!

Saturday, September 11, 2021

Kickstarter Korner


I don't back too many projects on Kickstarter, but I thought that it may be time enough to express my experiences with those that I have supported over the years.

I've supported projects for both comics and RPG's, so I will also start this series on my RPG blog; RPG4EVR.

Saturday, June 19, 2021

Possible End of an Era

I have been trying to figure-out if and how to write this for the past several months, and I have just now decided to put fingers to keys.


I haven't published a new review since the end of January 2021. That isn't to say that I haven't been reading, or don't have a large selection of trades that have been read. I have tried several times over the past few months to sit at my desk to make the attempt to write, but nothing comes out.


I don't mean to sound crude, but I have been feeling creatively constipated, and this has made me consider the future of my blog.


There's a part of me that wants to blame the Covid-19 pandemic for my current state of a creative lull. It have been since September of 2019 that I have been able to go to a large-scale comic event. There hasn't been any opportunities to connect with the masses and get my geek on; so to speak. It's like I haven't had enough fiber in my creative/geek diet.


It also doesn't help that I tried to transition my blog into a podcast, but I don't feel confident in the recordings that I have attempted. I've resigned myself that either an audio or video podcast isn't in my future. I don't think video was ever a real option as I've always felt that I have a face for radio/audio and not so much for video.


At this time, Rose City Comic Con is scheduled for September, and I have submitted my application for a promotional table for my work with Comic Book Covers 4 Cancer. If that falls through, I hope to once again be included as a member of the press so I can cover RCCC again as I have over the past several years.


If I can find a remedy for the writers block and publish some reviews, I will. At the very least, you will see a my thoughts on RCCC in September with hopes that this will be the catalyst to bring me out of my slump.


To all of my loyal readers, I appreciate your support and I hope that I can come back from this. If there becomes a time where I feel like there's no coming back, I will make sure to let you know here first.

Sunday, January 31, 2021

Justice Vol 3

 Title: Justice Vol 3



ISBN: 9781401215705

Price: $14.99

Publisher/Year: DC, 2009

Artist:  Alex Ross, Doug Braithwaite

Writer: Jim Krueger, Alex Ross

Collects: Justice #9-12


Rating: 3.5/5


Over the previous two volumes the Justice League have been subverted by their enemies strangely working to make the world a better place, and discredited in the process. Once undermined, the JLA members were targeted, but in the way of the Justice League, they overcame traps designed to keep them out of action, and are now on the offensive, aware which of their enemies is behind the entire plot. We also learn what that plot is, and why it’s been set in motion.

Alex Ross the co-plotter has turned over the penciling to Doug Braithwaite, who’s responded with some phenomenal layouts that Ross painted to produce the finished art. The tenth chapter overall, the second here, is when everything breaks loose as the Justice League, protected against intrusive microscopic infiltration, are set against the villains and their already corrupted friends. Braithwaite and Ross present the superhero slugfest to end all superhero slugfests, and throughout this graphic novel there are spreads you’ll want to look at again and again. Bask in their elegance, and spot new details every time.

It’s been a long slog getting to the final chapters. There’s an argument to be made that any story is worth prolonging well beyond its natural life if it means extra pages of this superb art, and for any Ross fan that’s a very strong argument. Countering that is Ross and Jim Krueger’s inability to hone in on the essence of the story they’re telling. Their method is long and languid, like the early Victorian novel, padded with unnecessary scenes as if designed to be read to the family around the fireplace during winter nights when other entertainment was lacking. The result is that their clever moments are forever buried in yet another scene with little overall purpose. Luthor’s justification for being involved in the overall scheme is interesting, and the philosophical arguments around it are given an airing for a page, but that’s an exception.

Without ruining the surprise, the explanation for everything is a damp squib. Even if the reasoning is accepted, there are so many simpler ways to achieve the same end. Likewise, Zatanna’s involvement at the conclusion is pivotal, and that’s a door opened that can’t be closed again. If someone can affect matters on such a scale so rapidly when needed at the end, then why wasn’t she reciting a few backwards spells earlier in the proceedings? And even given Hal Jordan was kept out of the way until this book, he’s another that just turns the tide with a click of the fingers, but could have done it sooner.

Over the previous two volumes there’s always been the thought that random moments apparently serving no purpose might be explained in the end. That is the custom. However, the Joker seems to have been used for a page or two at a time simply to meet expectation. There was no role for him. The decision regarding purchase eventually comes down to that art. Is it good enough to warrant buying when accompanying a plot with so many holes?

Sunday, January 24, 2021

Justice Vol 2

 Title: Justice Vol 2



ISBN: 9781401212070

Price: $14.99

Publisher/Year: DC, 2007

Artist:  Alex Ross, Doug Braithwaite

Writer: Jim Krueger, Alex Ross

Collects: Justice #5-8


Rating: 3.5/5


A suspension of disbelief is a prerequisite for appreciating superheroes, but how far would that need to be increased for ordinary humans to accept career villains are acting in their best interests? That’s where Justice Vol. 1 ended. At a stroke, Earth’s super villains have solved many problems facing humanity, thereby simultaneously discrediting the Justice League, who for all their powers haven’t improved life for the disenfranchised. Would these actions erase previous atrocities in people’s minds?

In that first volume Alex Ross and Jim Krueger also had the villains trapping the Justice League, and it didn’t look good for their chances of survival. Those odds begin to improve here, although not for everyone as Ross and Krueger also begin explaining some of the elements we had to take on trust in the first volume. As before, there’s very little that doesn’t look interesting given the combination of Doug Braithwaite’s layouts and pencils providing the basis for Ross to complete the painted art.

Otherwise the story seems to be running away from the creators as fast as Flash is circling the globe. Despite lacking the room to focus properly on the two dozen or so people already introduced, more and more characters turn up, diluting things still further. A really interesting trap has been set for Green Lantern, and there should be some tension before it’s resolved, but too many pages interrupting this and other plots are ultimately meaningless, and it seems to be because Ross the co-plotter is throwing in everything Ross the artist wants to paint. This version of the Justice League is based on the membership of the original JLA series that ran to the mid-1980s, so there are numerous great looking pages featuring Hawkman and Hawkgirl that ultimately have no relevance at all. Elongated Man’s scenes are contrived, and Zatanna has to be here for her extended spotlight in volume three, but she again serves no purpose. There’s much to admire about Justice, the gorgeous art carrying it a long way, but the original concepts are sunk so deep in scenes that aren’t needed they almost pass us by.

Sunday, January 17, 2021

Justice Vol 1

 Title: Justice Vol 1



ISBN: 9781401211035

Price: $14.99

Publisher/Year: DC, 2006

Artist:  Alex Ross, Doug Braithwaite

Writer: Jim Krueger, Alex Ross

Collects: Justice #1-4


Rating: 3.5/5


It has always been one of those great contradictions that, despite the potentially omnipotent powers of the various Justice Leagues combined, the DC Universe is still very much like ours. Poverty, famine and political corruption still persist, and the superhero populace appears content to accommodate the world’s atrocities rather than prevent them from repeating. Mark Gruenwald tackled the dilemma in the seminal Squadron Supreme, with a transparent JLA analogue deciding to use their combined power and intellects to force a utopia upon the world. Needles to say, the results were far from ideal.

Justice presents us a flipside to Squadron Supreme. The world’s greatest criminal minds, amongst other Lex Luthor, Brainiac, Black Manta and Gorilla Grodd, all experience a simultaneous vision of a fiery Armageddon even their moralistic nemeses are unable to prevent. Combining forces, they’ve decided to make the world a better place; woe betide anyone who tries to stop them.

Alex Ross’s art give the book a similar look to Kingdom Come, but here he paints over Doug Braithwaite’s pencils, which to be fair bear a style comparable to Ross’s. The result is a book is almost too pretty for comics, compromising none of it’s dynamism for photorealism. Departing from regular DC continuity, the book’s many villains are re-envisioned on a level that is both energizing and comfortingly familiar, amalgamated from various Golden and Silver age incarnations.

Just as Ross’s passion for the Silver Age ethos shines through in his work, Jim Krueger’s heroes are the humble, wholesome paragons of a time before a thousand Punisher inspired antiheroes waved their uzis about. But his villains are Justice‘s main attraction, intriguingly ambiguous – at least in this volume – that we almost want them to do good. But in that grand Shakespearian tradition, we know that pettiness and greed will ensure that Luthor’s ensemble will do more harm than good, regardless of the purity of their intentions.

It feels petty to criticize a book of such quality, but it does puzzle me why DC has seen fit to publish the entire 12-issue run across 3 volumes. As it stands volume 1 is but the introduction to a larger story that could easily be, and should be, read in its entirety.

Publishing strategies aside, Justice is an amazing series. More importantly, like Kingdom Come or Batman: Year One it stands as a work of superhero fiction that will be immediately accessible to all readers, due to both the immense talent involved, and one of the greatest line-ups in comic history.

Sunday, January 10, 2021

Lex Luthor: The Unauthorized Biography

 Title: Lex Luthor: The Unauthorized Biography



Price: $3.95

Publisher/Year: DC, 1989

Artist:  Eduardo Barreto

Writer: James D. Hudnall


Rating: 3/5

The post-Crisis reinvention of Lex Luthor was one of the more drastic alterations in the new Earth order. Under the John Byrne-helmed relaunch of Superman, the evil genius of old exchanged his jumpsuits and war suits (oh, how I loved that old war suit) for boardroom power suits — the finely tailored attire of upper corporate echelons. The labs and beakers were out the window, as were the team-ups with the Joker to carry out ludicrous schemes, and this new Luthor — still bald, still driven to dominate — left the science to employees. He morphed into a fabulously wealthy string-puller, a type all-too familiar in the Gordon Geckko 1980s which spawned him.

The new Luthor arrived on the scene fully formed, introduced in the Man of Steel mini-series that offered up the fresh origin of his arch-foe. We understood immediately why he hated Superman — he was the one man who could outshine him and who couldn’t be bought — but where this new Lex got his start was still a mystery. If he didn’t lose his hair in a tragic Smallville accident, was it just plain old male-pattern baldness that savaged his ginger locks? What other dark secrets did he hold under those new fat layers?

Lex Luthor: The Unauthorized Biography sought to answer some of those questions, and delve into how Luthor built the business empire that made him the most dangerous member of Superman’s rogues gallery. Despite the title, it wasn’t actually structured like a biography (though the cover stole a typeface and design from Donald Trump’s autobiography, The Art of the Deal). Set several years after the character’s renovation (as indicated by the Luke Skywalker glove over Lex’s prosthetic hand — NEVER WEAR A CANCER-CAUSING KRYPTONITE RING, KIDS), the story is told mostly in flashback, with a framing story that has Clark Kent accused of murder:

The Peter Sands that apparently wrote out Clark’s name as his dying act was a down on his luck writer (which puts him in the company of roughly 98% of that profession), and was living in a rathole apartment with bills pounding him left and right. He got his deliverance (which turned out to be his death warrant) when a publisher called, asked if he was working on anything, and he randomly plucked a Lex Luthor bio out of the ether because that tycoon was in the newspaper headlines that day. Now he just had to write the damn thing. This being 1989, he couldn’t use a laptop to do all his research, so he slapped on a Mr. Rogers sweater, rolled down to the public library and *gasp* went through stacks of books and microfiche — remember microfiche?:

Self-serving autobiographies and old newspaper articles only go so far, so he had to go out and track down people from Lex’s past, most of whom weren’t all that willing to talk. There was the insurance salesman that sold Lex’s father a lucrative life insurance policy, despite the Luthors living in the downtrodden Suicide Slum. There was the mechanic that certified that it was just an accident days later when Luthor’s parents were killed in a car accident. And there’s one of Luthor’s teachers, who had  her own sepia-toned memories of young Lex.

But there was someone out there who could keep him safe. Sands turned to the one man who seemed to have Superman’s ear: Clark Kent. Though Sands’ ravings sounded like paranoid delusions, Mr. Kent had his own hidden reasons to listen closely. He promised that Superman would help, but events have a way of intervening:

Alas, it wasn’t Superman who knocked on Sands’ door next. But he did get an interview with his subject. So there’s that.

James D. Hudnall’s script is solid, and Sands’ trek through Luthor’s seedy past is enjoyable. The major flaw — or so it appears to me — is that he actually uses two layers of framing stories to tell the tale. The plot opens and closes on Luthor, who has a videotape of Kent’s interrogation delivered to his Aspen chalet. Then there’s Clark’s interrogation. Then there’s Sands’ story, narrated by Sands himself. There’s nothing wrong with any of these things on their own, but the way their arranged jumbles the narrative a bit. The transitions aren’t seamless, and they make the story clunkier than it needs to be. It’s like a multi-layer cake of flashback, and it creaks and groans under its own weight. Again — this might just be me. 

Luthor’s post-Crisis life story was fleshed out in a number of other places, but this book gave some indication of just how far he was willing to go to secure his future — and hide his past. It’s not on the short-list of must reads in the Superman mythos (and the big guy never even makes a costumed appearance in its pages), but it has its place in Luthorcana.